Farm Hazards is here!!!

Farm Hazards

Yep, that’s right. The first real Flash Game we’ve made is finally available. It’s an RPG. To score points simply destroy enemies with the animals you buy. Enemies will get tougher and tougher as the game progresses, but that means that they will give more gold and points too! See how long you can last. You might want to take a look at the in-game instructions too for detailed help. Farm Hazards has three highscore tables. One for easy, normal and hard. Can you get the best?

Been a while…

I’ve been pretty busy with other stuff lately, but I’ve started up a few projects. That brings the total amount of games in progress right now to 4. I don’t want to display a whole bunch of news then cancel it, so I won’t display news on the two new projects I’ve started until I’m close to being finished. I’m not sure if I’ll abandon the Zelda fangame, but I don’t want to abandon Dragon Rush. I had good ideas for that game. Anyways, once I get a game finished I’ll put it up here for everyone to play.

Tip for Flash

I’ve been able to learn Actionscript 2 and 3 in a month. I’m still learning, but I know some stuff. If you’ve got the latest version of Flash definitely choose Actionscript 3. AS3 is much faster than the previous versions and it has more capabilities. There are some drawbacks however. A few of the functions that were great before have been replaced or deleted.

HitTest is a function that should not have been messed with. It has been replaced with an extremely complicated alternate. I’ve spent hours trying to learn how to use this function and still have not used it. It would be easier to use HitTestObject, but that doesn’t check for pixel collisions.

I tried seeing how many times you could use HitTestObject before it started lagging and I was really surprised. I used 33 FPS for this. 300 000 HitTestObject per second could be used without lagging on my 5-year-old computer! That really amazes me. If you’ve got a lot of collision detection to do don’t worry about it unless you’re using hundred thousands every second.

Bgames.110mb.com is now 1 year old!!!

Play PSP Tyrian

This site officially turned 1 year old yesterday. I remember attempting to create my first page. It was awful! Then I discovered Flatpress which helped me organize things much easier. I had a pretty boring theme, but after a while I found a much nicer theme. It’s been a wonderful year. Hopefully the next will be even better.

Okay, now PSP Tyrian has 1 level and a boss. I’ve also implemented a cheat system. Enter “Toad” exactly as in the quotations in the code section for a new ship and weapon. To switch weapons stop attacking, hold either left for pulse or right for sonic wave then click X. You can only switch weapons when you’ve got the cheat enabled.

Controls

Analog Stick/Mouse - Move ship
Right Click Mouse/X - Fire weapon
Left then Click Mouse/X - Switch to pulse cannon
Right then Click Mouse/X - Switch to sonic wave

Game of the Month - Tower Defence II

This is officially the first Game of the Month! I’ve decided to find good flash games for instant enjoyment! I was seriously impressed with Tower Defence II. This time both Josh and I will do reviewing on the Game of the Months instead of just me. The first section is the score I give it and then my review, the second is Josh’s score then his review and the third is the combined score.

Tower Defence and Tower Defence II were both made by Pixelshocks.

Brandon’s Review

Gameplay - 10
Graphics - 9
Music/Sound - 8
Story - N/A
Overall - 9
Difficulty - 6

Gameplay is simply amazing. Enemies will go through an area of your choosing. Their goal is to make it to the end without getting destroyed. Your job is to build towers to defeat them. There are six different towers you can choose and you can even upgrade towers! There are a variety of levels, different game modes and much more. The mouse is the source of interaction in this game.

Graphics are great. Things are very smooth and look good almost all the time. Things do get a bit messy when you have a lot of towers, but the towers can be set to transparent to fix this.

The music is good, but it’s just a continuous loop. It would have been better if there were a variety of music, but that would have increased loading times. There are a lot of different sound effects to make up for the music.

There are built-in instructions that are quite helpful. You should know exactly what to do in no time. Tower Defence II gets harder as the game progresses. If you’re skilled enough you should be able to beat most levels with ease. For a real challenge you should try an endless game and see how long you can last.

You should definitely give this game a try! Josh and I have both played and enjoyed this game. If you like strategy games then you’d probably like this. It also contains some RPG-like elements.

Josh’s Review

Gameplay - 10
Graphics - 8
Music/Sound - 7
Story - N/A
Overall - 8.33
Difficulty - 9

This game doesn’t have that good graphics or sound but the game is so much fun.

I can’t stop playing this game! In the game, you have a town and enemies will come in. To defeat them you must buy towers and people inside the tower shot the enemies automatically.

At first it seems easy but don’t underestimate the game…

Combined Score

Gameplay - 10
Graphics - 8.5
Music/Sound - 7.5
Story - N/A
Overall - 8.67
Difficulty - 7.5

It seems like we both agree that the gameplay is totally awesome. Josh seems to think that the graphics aren’t very good, but I find them fine. We both agree on the music, but it seems like we’ve got different opinions on the difficulty.

Well, that’s it for September’s Game of the Month. Look for October’s and enjoy this fine game!

Bgames