Dragon Rush Text System
Just like I said, here’s the screenshot of the text system! I think it’s much better than the default Game Maker message system (it is a boring dark grey). I used my name in the screenshot, but you can choose any name you want. I set a limit to the amount of characters you can enter in the name, however. The design for the text system was created using pure code, so I can add alternate colours later on. What do you think of it?
I just finished the battle transition today. It is not as good as I hoped, but it is okay. Now I’ll have to work on the actual battle system which will, like I said before, take a week or two. So far the game size is about 2MB. I’m a bit worried that it will end up being huge. I want it to load as fast as possible, so when I release the demo let me know if the loading speed is too slow.